Privacy policy
AUTOGENESIS: the game, its demo, and playautogenesis.com.
1 Who I am
AUTOGENESIS is a solo project. The Developer ("I", "me") makes the game and runs playautogenesis.com, and decides how the personal data described here is used. Under data protection law that makes me its "controller".
Contact: support@playautogenesis.com.
2 The short version
- The game sends no gameplay data unless you turn it on. The switch is SHARE GAMEPLAY DATA WITH DEVELOPERS, and it is off by default.
- If you turn it on, gameplay statistics and crash reports go to my analytics provider, GameAnalytics, under a random ID. Your name, email address, Steam ID and computer name are never sent.
- A message you send from the game's FEEDBACK page reaches me with some details about your current run. This happens even when sharing is off.
- Your saves and settings stay on your computer. Steam may copy some of them to your Steam Cloud.
- This website sets no cookies and never follows you to other sites. It only counts visits anonymously, so I can see which pages people read.
- To see or delete game data I hold about you, email me your ANALYTICS ID (section 6).
3 In the game
Apart from Steam features and links you choose to open, the game's only connection to the internet is the optional one to GameAnalytics described here.
3.2 Your analytics ID
While sharing is on, and once the game has connected, Settings (PARAMETERS on the title screen) → GENERAL → PRIVACY also shows an ANALYTICS ID with a COPY button. If you send feedback while sharing is off, the row can appear for the rest of that session too. This random ID is the only link between you and the data.
Copy it before you switch sharing off. It stays on screen for the rest of that session, but after the next restart it is gone from your computer. I do not know who you are, so without the ID your past events can no longer be matched to you, by me or by GameAnalytics. They age out on the normal schedule in section 7.
3.3 Feedback messages
The FEEDBACK page lets you send me a message of 3 to 1000 characters. Messages are sent even when sharing is off, because pressing SEND is your own choice to contact me. When sharing is off, the game starts the analytics software just to deliver that message. GameAnalytics then receives it with a random ID and the session and device information from 3.1, but no gameplay events, performance data or crash reports. That ID is deleted from your computer at the next start.
Each message also carries the game version, the screen you were on, act, depth, the run's seed, HP and max HP, heat, how many runs you have finished, LEARNING RATE level, whether it was a daily run, input type and language.
Under the box the game says "Sent with your run details. Leave out personal information." Please do. I receive what you type exactly as written. The game masks file paths but cannot spot names or email addresses.
If you are offline, the message waits on your computer and is sent the next time the game starts online, even if sharing is off.
Messages are stored at GameAnalytics under that random ID, and I read them there.
Legal basis. Your consent, given by pressing SEND (Art. 6(1)(a)).
3.4 Files on your computer
The game saves your progress and settings on your own computer. I do not receive these files.
- Windows, full game
%APPDATA%\Godot\ app_userdata\ Autogenesis\ - Windows, demo
%APPDATA%\Autogenesis Demo\ - macOS, full game
~/Library/ Application Support/ Godot/ app_userdata/ Autogenesis/
They hold your settings (display, audio, language, accessibility, controller setup including the last controller's ID and name, and your sharing choice), the run in progress, PRETRAINING and LEARNING RATE progress, daily results, lifetime stats, achievements, records some in-game features keep (for example, a memory of past deaths), Steam Cloud sync notes, the analytics files from 3.1 and 3.3, and the engine's log files, which can include file paths on your computer.
To remove them, delete the folder. Uninstalling may leave it in place. If Steam Cloud is on, Steam can restore the synced files the next time you play (3.5).
3.5 Steam features (Valve)
AUTOGENESIS runs on Steam. Valve handles the data these features use, under the Steam Privacy Policy (opens in a new tab).
- Steam Cloud: your run save, progress, stats, achievements and a few other progress files are copied to your Steam account so they follow you between computers. Your settings stay on your computer. I do not receive copies.
- Achievements (full game only): stored on your Steam profile. The demo has none.
- Daily runs and leaderboards (full game only): your first attempt each day posts a score to a Steam leaderboard under your Steam account, with a few run numbers: the build, the result, act, layer, time, combats, elites, bosses, scripts, hacks, gold, kills, and checksums of the run and its seed. Other players see your Steam name and avatar next to it, as on any Steam leaderboard. The game fetches other players' names and avatars from Steam to show them and does not save them.
- Downloadable content: if the game offers DLC, it asks Steam whether you own it. Purchases are handled by Valve.
- Links open in the Steam overlay when Steam started the game, otherwise in your browser.
Your Steam ID is used on your computer to mark your own row on the leaderboard. It is never sent to GameAnalytics.
3.6 The demo
The demo is its own Steam app with its own save folder and its own Steam Cloud. It has no achievements and no leaderboards. It has the same SHARE GAMEPLAY DATA WITH DEVELOPERS switch, and its analytics are marked as demo data. Nothing carries over between the demo and the full game.
3.7 Links out of the game
The game links to the AUTOGENESIS Discord server (discord.gg/eDCjshexvy (opens in a new tab)), the Steam store, players' Steam Community profiles on the daily leaderboard, and this policy. Their own privacy policies apply once you are there.
4 On this website
4.2 Hosting and visit statistics
The site is hosted by Vercel Inc. To deliver and protect it, Vercel processes technical data about each request: your IP address and a rough location worked out from it, your browser's user agent, the page requested, the time, and the referring page. The request logs Vercel shows me are kept for 1 day. I do not use them to identify visitors. Vercel's own handling of this data is described in its privacy notice.
Vercel also gives me simple visit statistics: which pages are viewed, which site sent you here, your country, and your browser, operating system and type of device. No cookie is used and nothing is stored on your device. To avoid counting the same visit twice, Vercel uses a temporary code made from your connection details and throws it away after 24 hours. I only ever see totals, such as how many people read the privacy page this week. The statistics cannot follow you to other sites, and I cannot use them to tell who you are. I keep them for 12 months.
Legal basis. My legitimate interest in running a secure, working website and knowing which parts of it people find useful (Art. 6(1)(f)). Vercel's privacy notice: vercel.com (opens in a new tab).
4.3 The trailer
The trailer link opens YouTube in a new tab. Nothing from YouTube loads on this site. On YouTube, Google's privacy policy (opens in a new tab) applies.
4.4 Links to Steam, Discord and others
Links to Steam, Discord, X, itch.io, YouTube and the press kit take you to those services, and their privacy policies apply there. Links to the Steam store carry tags such as utm_source=playautogenesis.com that say the visit came from this site and which button was used, so Valve's store report can count visits from here as totals. They contain nothing about you.
When you follow a link to Steam, Discord, X, itch.io, YouTube or the press kit, your browser tells that site you came from playautogenesis.com: the site's address only, not the page you were reading. Links inside this policy send nothing.
4.5 Email
If you email me, I receive your address and your message. I use them to reply, and I keep them for up to 12 months after the conversation ends.
Legal basis. My legitimate interest in answering you (Art. 6(1)(f)).
5 Legal bases (GDPR and UK GDPR)
- Sharing gameplay data, crash reports, the random ID on your device
- Consent (Art. 6(1)(a)). Withdraw it with the in-game switch.
- FEEDBACK messages
- Consent (Art. 6(1)(a)), given by pressing SEND.
- Website hosting logs
- Legitimate interests (Art. 6(1)(f)): security and operation.
- Website visit statistics
- Legitimate interests (Art. 6(1)(f)): improving the site.
- Email you send me
- Legitimate interests (Art. 6(1)(f)): replying to you.
- Files on your computer, values in your browser
- I do not receive these. They stay with you.
- Steam features
- Valve is responsible under its own policy.
6 Your rights
Depending on where you live, you may have the right to access your data, correct it, delete it, restrict or object to its use, receive it in a portable form, and withdraw consent at any time. Withdrawing consent does not make earlier processing unlawful.
How to ask. Email support@playautogenesis.com with the subject PRIVACY REQUEST. For game data, include your ANALYTICS ID (Settings (PARAMETERS on the title screen) → GENERAL → PRIVACY → ANALYTICS ID → COPY). I do not need your name. GameAnalytics has no self-service tool for players, so I forward requests about game data to its privacy team (privacy@gameanalytics.com), which assists me with them. Your request will be completed within one month (GDPR Art. 12(3)).
Without the ID. The game data is stored only under a random ID, so I cannot tell which data is yours (GDPR Art. 11). If your ID was erased (3.2), your past events can no longer be matched to you, and they are anonymised or deleted when they reach the 12-month limit in section 7.
Complaints. You can complain to the data protection authority where you live or work.
California and other US states. In the last 12 months, and only if you turned on sharing or sent feedback, the game collected identifiers (a random ID and your IP address), internet or other electronic network activity (gameplay events), device information and an approximate location worked out from your IP address. My website host also processes IP addresses in its logs and to count visits anonymously (4.2), and I receive what you send if you email me. I use this information to fix and balance the game and to run the site. I do not sell or share personal information, and I do not use it for targeted advertising. I do not collect sensitive personal information. You can ask to know, delete or correct your data using the steps above, and I will not treat you differently for asking. An authorized agent may ask for you with your written permission.
7 How long I keep data
- Gameplay data, crash reports and feedback at GameAnalytics
- 12 months on a rolling basis, then anonymised or deleted so that only aggregate counts remain. If I stop using GameAnalytics, it deletes the data within 30 days.
- Files on your computer, values in your browser
- Until you delete them
- Steam Cloud, achievements, leaderboards
- Under Valve's policy
- Website hosting logs
- 1 day
- Website visit statistics
- 12 months
- Up to 12 months after the conversation ends
8 International transfers
GameAnalytics is based in Denmark, with a UK affiliate (GameAnalytics Limited), and keeps data with Amazon Web Services and Google Cloud. For any transfer out of the EU or the UK it relies on the EU Standard Contractual Clauses and the UK International Data Transfer Addendum. Vercel is based in the United States and takes part in the EU-U.S. Data Privacy Framework, including its UK Extension. Either may process data outside your country. The details are in each company's privacy terms.
9 Children
AUTOGENESIS and this website are not directed to children under 13, and I do not knowingly collect personal data from them. If you are under 16, or under the age of digital consent where you live, ask a parent or guardian before you turn on SHARE GAMEPLAY DATA WITH DEVELOPERS or send feedback. A parent who believes their child sent me data can contact me with the child's ANALYTICS ID, and I will have it deleted.
10 Security
I collect as little as I can. Game data is keyed to a random ID, file paths are masked before sending, and data travels over encrypted connections. This site is served only over HTTPS and loads no code from other sites.
11 Changes
When this policy changes, I will update the date at the top. Significant changes will also be announced in the game's Steam news. This page will stay at the same address, because the game links to it: playautogenesis.com/privacy (opens in a new tab).
12 Contact
Questions, requests and complaints: support@playautogenesis.com. For a data request, use the subject PRIVACY REQUEST.